Summary:
Don Norman’s The Design of Everyday Things explores the principles of human-centered design, emphasizing how well-designed products align with users' natural behaviors and cognitive abilities. He argues that bad design often leads to frustration, confusion, and errors, not user incompetence. The book introduces key concepts like affordances (how objects suggest their use), signifiers (cues that indicate how to interact with something), and feedback (responses that confirm an action has been completed). Norman also highlights the importance of mapping (how controls relate to their functions) and constraints (limitations that guide proper use). Ultimately, he advocates for intuitive, thoughtful design that minimizes cognitive load and makes everyday objects functional, efficient, and satisfying to use.
Key Takeaways:
- Good Design is User-Centered, Not Technology-Centered
- Affordances and Signifiers Help Users Understand Objects
- Mapping and Feedback Improve Usability
- Errors are a Result of Bad Design, Not User Mistakes
- Iterative Design and Testing Lead to Better Products
Designers should prioritize how people naturally think and behave rather than forcing users to adapt to poorly designed systems.
Affordances suggest how an object can be used (e.g., a handle invites pulling). Signifiers provide clear guidance on how to interact (e.g., a push sign on a door).
Mapping ensures controls logically correspond to their effects (e.g., stovetop knobs should match burner placement). Feedback reassures users that their actions have been registered (e.g., elevator buttons lighting up when pressed).
Many everyday frustrations come from poor design rather than user incompetence. Good design should anticipate possible errors and guide users toward correct actions.
The best designs come from continuous improvement, testing with real users, and refining based on feedback rather than assuming the first version is perfect.